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1
Sep3
2:31 PM

I got the chance to take a look at the brand new Civ 5 for a good 70 turns yesterday. And while I was still stuck in a era slightly better than the barbarian horde, I had a pretty good look at what to expect come 21st  September – release day, mark it down!

I’ll be brief on my 1 hour preview of the game, it’s pretty scant but this would definitely be a release day buy for me.

Onto the game!

Multiplayer was the option that was released on the day I test drove the game. No one had played it before save for the 5 of us on site.

It’s rather odd playing it over LAN because, well, you could peep at your opponents location and check out what they are doing.

The cool thing is that everyone takes their turn at the same time. And once you have moved all your units, the game completes your turn and everyone waits for the last player to finish up his action.

The game would alert you if you have an action you can perform but it is tucked away in the corner and doesn’t really scream at you for any action. This could be a small problem especially since Civ games are very very long drawn. Unlike Risk when you can slap your friend to hurry him up, your next turn is pretty much as fast as the slowest player..

Which is why I guess I got to play only 70 odd turns, cos I was busy checking out the tech trees in the game and held up the game.

Sorry guys!

Imagine playing the game over the net and then someone has to go AFK. There appears to be no option to allow the AI to take over and autopilot as you take a break

Thankfully, I was told that the option to play the game via email very much still exists and is one feature that I thank the devs for retaining. Push mail anyone?

One major gameplay change that I noticed was that Cities are very much able to hold their own even without being garrisoned by any defenders. Additionally, they are able to snipe units from afar before they are able to launch an attack. I believe that as a city levels up the damage should increase, but a city with no upgrades does a mere 1 hitpoint damage which is pretty laughable.

That pretty much rounds up my preview of Civ V. I hope to be able to get hold of a preview copy to provide some in depth insights on what to expect once the game is out.

Contact the author of this post, Gerald Chan, at geraldchan@qisahn.com

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1
Apr9
3:00 PM

I’ve never imagined myself pulling this off. Unlike MMOs, there wasn’t much incentive for me to complete a game 100% as it does not really add any value for me to do so. God of War III, however, was strangely different.

I really enjoyed my journey to attaining the platinum trophy and I thought it would be nice to share my experience with everyone.

Please pardon the noob shots, I really do need to get a proper screencap method.

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1
Apr9
9:00 AM

As I was about to hit my bed, I thought why not give a small look through at a few gaming news sites before I catch some Zs. Turned out to be a bad idea.

Here I am posting about digital boobs and ass before I go count some sheep.

First off, Metal Gear Solid: Peacewalker!

It all starts of innocently enough..

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1
Mar19
3:10 AM

Closed! Thanks for participating!

Taking that snapshot of the Eternal Diva movie poster in the MRT sure did wonders. It so happens that now I have 2 pairs of movie tickets and a handful of posters to giveaway as well!

Now here comes the hard part, how do I hand them out? I’d thought long and hard and decided that there would be 2 ways that you can land your hands on the loot!

In theme with Professor Layton, there always is a small puzzle or challenge before you can reach your goal, don’t worry it would be really really easy!

Ready? Read on!

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2
Jan8
3:00 PM

Taking a break from actual video game news, I’ve decided to dedicate a post every Friday to writing my actual experiences of working in a video game store, how it works out eventually depends on you, my little few readers’ response!

The first step is always the hardest so I guess I’ll try to keep it short.

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