Rockband locked their booth on the first day, probably for the media people…
Luckily for us, they decided to open up on the second day and it totally rocked! Dozens of people streamed in to rock out. Even the booth promoters came over to have some fun.
Being the 6th Mario title on the Wii, this game actually went under the radar for me for the longest of time.
Slated to be released on the 23rd of May, the initial impressions of Mario Galaxy 2 appears to be one of greatness.
I’ve been reading preview after preview after preview but this one sure makes me want to get a copy of the game, but alas my budget for games is on ModNation this month.
The problem with new games is that even myself and, I dare say, all those game magazines in Singapore do not always get their hands on a review copy of the game.
Will a Mario title ever suck? Definitely no with this one. Our customers seem to enjoy all things Mario, after all, New Super Mario Bros has done very well and we are asked weekly if the first Mario Galaxy is ever coming back on the shelf, now you know.
Small reminder to all, the game will be out come May 23rd, stay tuned for it.
The typical wii owner in Singapore plays and loyally sticks to a few game titles. Anything that has Sport, Fit, Mario or Rabbid I’m pretty sure they have it in their library or have played it at some point in their Wii experience.
This new title has just arrived in the store and having not heard of it at all, I was surprised to find out that it is actually very well received in terms of sale numbers despite being ravaged by the critics.
Games on the Wii typically do not go down very well with professional game journalists who would probably give a better score to a macho FPS as compared to a cutesy casual video game. But, the Wii has changed the landscape of gaming. The dollar is with the casuals. Farmville anyone?
Just Dance earned a Metascore of 48 by 20 critics, however, it earned a glowing 8.5 rating from 40 users. Such a vast difference in opinions, the only way to settle the argument would be to settle it with raw, hard sales figures.
Since launch, Just Dance has sold over 2 million copies, a figure that has been verified with the less dodgy numbers tracking company, NPD. Fastest selling, most unheard of Wii title? Most probably!
It sure helps when you have ad campaigns like this.
My sales pitch for this game? It only requires Wiimotes! No dance mats, no instruments! How’s that for affordable?
In case you didn’t know we sent out a few demo discs to certain lucky individuals to give the game a go.
First up, we have ManLing who gives us a pretty detailed account on what to expect for Monster Hunter TRI which hits the stores in slightly over a week’s time!
By Au ManLing:
Before I had the Monster Hunter Demo for wii, I only played monster hunter on psp. I will mainly compare the differences between wii and psp. And perhaps some great features of wii monster hunter. It’s quite disappointing that there’s no multiplayer feature in the demo. There’s 2 quests in the demo version: a 2 star mission and a 3 star mission. I have only tried the sword so far.
Pros
The graphics were definitely better than that of psp screens. The environment of the game is much clearer and more detailed.
With the controls guide given with the demo, I find the controls for the remote and nunchuck are difficult than using a psp. Takes me around 20minutes to get used to the controls. Perhaps this gives an extra edge to the game. While, I think it’s sufficient, it’s better to have a pro controller. Gamecube controller will not work on this game, but the classic controller can though. The game feels much better with the classic controller.
The monsters can run/escape from area to area. This is much better than the psp versions as I remembered that once the monster run to another, it seems to disappear.
The monster gets harder to kill on the 3 star mission
Besides from the usual monsters’ roar and the hunter’s sigh/grunts, the music changes as the difficulty level of monster one is fighting gets higher.
Cons
Camera is controlled by the D pad on the remote. I feel it’s very difficult to locate the D pad especially when you’re fighting.
The loading time when the player gets from 1 area to another is too long. As I move from 1 area to another, it gets quite irritating for me.
The monsters aren’t responsive to player’s attacks.
It’s more difficult to run and throw items at the monster at the same time.
No tutorial, one would have been really useful especially for players who have never played the monster hunter series before.
I have a few more demo discs on hand as well. Anyone willing to rush out a demo review can email me for a copy!
Instead, you would have to stick with the game disc release only.
I quote from the very people who are, in general, involved with Wiis in Singapore:
“Capcom doesn’t have rights for Tri Bundle in Asia”
We will most definitely be bringing in the controller bundle but it would not be on release date itself.
It is rather odd that Asia does not get it. I guess what the rep really meant was South East Asia.
One theory is that probably there could be many Capcom distributors in Singapore but in order to please all of them, Capcom decides not to release the bundle else that would lead to slanted sales.
Or, the controller itself is the issue. Licensing perhaps?
Wii prices are now cheaper than our most expensive PSP, but there hasn’t been a better title to attract the portable crowd to sink in their roots for some console play until Monster Hunter 3.
This would be by far the biggest title that the Wii would see this year. And what’s even better is that all the online subscription fees that can be found on the Japanese version of the game would be waived. I smell a rat.
Could there possibly be microtransactions involved once the game is released? Gamestop is offering a free 500 Wii points card for every Monster Hunter 3 preorder so let us not rule out that possibility.
I’ll have to say, to a certain extent, the screenshots actually look pretty good. But it’s not the pretty graphics we are interested in right?