Hyperdimension Neptune VII

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Product Description

***Japanese audio, Chinese subtitles***

Introducing Combo Make a system that enables to create the combos that a character can unleash in battle. The number of combos is determined by the weapon. The number of combo for all characters isn't common, but is determined by the weapon equipped. Therefore, selecting the weapon becomes the key of battle.

In this game the main structure of the "combo attack" has also changed. Replacing "Break" from the previous games, "Standard" has been introduced, so that the attacks are composed of the free use of the three techniques "Rush", "Power", "Standard".

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